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Multi-View Structured Light 3D Measurement System
LU Ping, ZHANG Yingjie, DENG Fangwei, LIU Wei, HUANG Shijun
ZTE Communications    2024, 22 (4): 53-58.   DOI: 10.12142/ZTECOM.202404008
Abstract7)   HTML0)    PDF (1049KB)(5)       Save

Vision-based measurement technology benefits high-quality manufacturers through improved dimensional precision, enhanced geometric tolerance, and increased product yield. The monocular 3D structured light visual sensing method is popular for detecting online parts since it can reach micron-meter depth accuracy. However, the line-of-sight requirement of a single viewpoint vision system often fails when hiding occurs due to the object’s surface structure, such as edges, slopes, and holes. To address this issue, a multi-view 3D structured light vision system is proposed in this paper to achieve high accuracy, i.e., Z-direction repeatability, and reduce hiding probability during mechanical dimension measurement. The main contribution of this paper includes the use of industrial cameras with high resolution and high frame rates to achieve high-precision 3D reconstruction. Moreover, a multi-wavelength (heterodyne) phase expansion method is employed for high-precision phase calculation. By leveraging multiple industrial cameras, the system overcomes field of view occlusions, thereby broadening the 3D reconstruction field of view. Finally, the system achieves a Z-axis repetition accuracy of 0.48 μm.

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Multi-View Image-Based 3D Reconstruction in Indoor Scenes: A Survey
LU Ping, SHI Wenzhe, QIAO Xiuquan
ZTE Communications    2024, 22 (3): 91-98.   DOI: 10.12142/ZTECOM.202403011
Abstract63)   HTML2)    PDF (750KB)(73)       Save

Three-dimensional reconstruction technology plays an important role in indoor scenes by converting objects and structures in indoor environments into accurate 3D models using multi-view RGB images. It offers a wide range of applications in fields such as virtual reality, augmented reality, indoor navigation, and game development. Existing methods based on multi-view RGB images have made significant progress in 3D reconstruction. These image-based reconstruction methods not only possess good expressive power and generalization performance, but also handle complex geometric shapes and textures effectively. Despite facing challenges such as lighting variations, occlusion, and texture loss in indoor scenes, these challenges can be effectively addressed through deep neural networks, neural implicit surface representations, and other techniques. The technology of indoor 3D reconstruction based on multi-view RGB images has a promising future. It not only provides immersive and interactive virtual experiences but also brings convenience and innovation to indoor navigation, interior design, and virtual tours. As the technology evolves, these image-based reconstruction methods will be further improved to provide higher quality and more accurate solutions to indoor scene reconstruction.

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Scene Visual Perception and AR Navigation Applications
LU Ping, SHENG Bin, SHI Wenzhe
ZTE Communications    2023, 21 (1): 81-88.   DOI: 10.12142/ZTECOM.202301010
Abstract11)   HTML1)    PDF (2185KB)(32)       Save

With the rapid popularization of mobile devices and the wide application of various sensors, scene perception methods applied to mobile devices occupy an important position in location-based services such as navigation and augmented reality (AR). The development of deep learning technologies has greatly improved the visual perception ability of machines to scenes. The basic framework of scene visual perception, related technologies and the specific process applied to AR navigation are introduced, and future technology development is proposed. An application (APP) is designed to improve the application effect of AR navigation. The APP includes three modules: navigation map generation, cloud navigation algorithm, and client design. The navigation map generation tool works offline. The cloud saves the navigation map and provides navigation algorithms for the terminal. The terminal realizes local real-time positioning and AR path rendering.

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Cloud Computing Technology and Its Applications
Zhao Pei, Lu Ping, Luo Shengmei
ZTE Communications    2010, 8 (4): 34-38.  
Abstract143)      PDF (642KB)(127)       Save
Virtualization and distributed parallel architecture are typical cloud computing technologies. In the area of virtualization technology, this article discusses physical resource pooling, resource pool management and use, cluster fault location and maintenance, resource pool grouping, and construction and application of heterogeneous virtualization platforms. In the area of distributed technology, distributed file system and Key/Value storage engine are discussed. A solution is proposed for the host bottleneck problem, and a standard storage interface is proposed for the distributed file system. A directory-based storage scheme for Key/Value storage engine is also proposed.
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